A game that started life in a brief conversation at Galway Game Jam over two years ago is now is now making waves in the online gaming world.
Back in 2014, video-game artist, Paul Conway and video-game design lecturer, Christopher Colston, spent less than eight hours coming up with an idea for The Darkside Detective.
According to Knocknacarra-based Paul, their idea only transformed into a fully-fledged project when a few short demos they released began to gain traction.
“The initial idea kicked off in November 2014 but from the outset, it got a lot of media attention.
“People seemed to like it and so we refined it a bit more and decided to make it a full project – that’s when Dave McCabe came on board as a writer to bring the story on,” said Paul.
Paul said that the game is a bit of a journey back in time for gamers of a certain age – reigniting some of the traits of television shows of the late twentieth century.
“It’s part comedy and part adventure – you’re following the investigations of Detective Francis McQueen and his sidekick, Officer Dooley in the bizarre, silly world of Twin Lake City.
“People play it for a laugh and because there is a lot of 90s nostalgia in it – it is aimed at an audience between the ages of 25 and 35.”
The game was released on July 27 and it has been a hit by all accounts with 200 positive reviews liking it and wanting more, said Paul.
“It has achieved 9/10 recommendation badges and it has been very successful in getting our name out there.”
And all of this success has been achieved by a game that, as Paul explains, was created in their spare time.
“The Darkside Detective had to be made in our spare time over two years because we had zero funding for most of the development cycle.
“Having financial supports in place early could have helped us get our game to the audience a year earlier.”
See full story in this week’s Connacht Tribune.
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